Posts Tagged ‘kills’

Hi all, after conducting the first kill count tally for Dead Alive, I realized that perhaps the Kill Count statistic is not so simple after all. For example, do I include animal kills as well as human kills? What about off-screen kills or kills that are merely implied? What about zombie kills? Aren’t zombies already dead and therefore can’t be killed? Besides which, a zombie might get chopped up and mutilated several times before “dying”, so…count each instance of mutilation or just the final one?

As such, I have decided to restrict my Kill Count to the following: On-screen human and animal kills. This includes implied kills, provided that they are implied directly (meaning by the one being killed, not a secondhand source) and  presently (meaning as they happen)  by something occurring on-screen. For example, being killed in silhouette (like behind a curtain or shadows on a wall) will be counted because the shadow is being cast directly from the victim and reflects a kill that is presently in progress. Another kill that is acceptable is an over the phone kill indicated by a scream, since the scream originates directly from the victim and again reflects a kill presently in progress.

Examples of kills that are not counted: a roomful of people in one scene and in the next scene, the room is full of gore (the kills occurred off-screen and nothing on-screen implied them as they were happening, just before and after shots). Admittedly, this will probably lead to some unpopular judgment calls; for instance, the dog that gets killed in John Carpenter’s The Thing would be counted, but the head in a box from Seven would not be counted.

Another example of a kill that is not counted: Someone saying that so-and-so character “didn’t make it” (this kill happened off-screen and is not implied by the victim directly, but by a report from a secondhand source). The only exception to the “no secondhand sources” rule is if the kill is reported by a character visually in a flashback; these kills will be counted, interestingly enough, even if it turns out that the character was lying and the alleged victim is still alive–I am measuring kills depicted, not kills that actually occur within the continuity of the story.

Also, I am only measuring direct kills; if someone gets shot and then dies from their injury later, that will not be counted as a kill. In the event that a character sustains an injury but their actual death is not shown, this will be counted as a kill if the injury is likely to result in imminent death. For example, if a character’s heart is ripped out, it will be counted even if the actual moment of death is not shown. On the other hand, someone actively being drowned will not be counted if the death is not shown, because the condition of drowning can be stopped and survived, whereas a ripped-out heart can not be undone. This holds even if it is confirmed in the story that the drowning character has died. Zombie “kills” are not included due to the difficulties stated above.

Ok, just thought I’d clear that up in case someone does a count of their own and gets a different number; I didn’t miscount, I just counted selectively according to my own criteria. And remember: statistics are not immune to interpretation and subjectivity, so let’s not view them as ultimate truth, but as useful mathematical summaries that provide us with easily digestible data.

Greetings horror fiends, within the next few days, we here at splatterjunkie.com will be posting our first movie review: Peter Jackson’s Dead Alive!! Our review will include a feature called SplatStats. The SplatStats track three kinds of horror movie statistics: Kill Count, Gore Quotient, and Weapon Inventory. The Kill Count is simply a tally of the total amount of kills in a movie and the Weapon Inventory is a list of all weapons used. The Gore Quotient is bit more complicated.

Basically, the Gore Quotient is a mathematical measure that tells you how bloody a movie is. This is accomplished through an in-depth procedure that allows us to determine the area (in square inches) of all the frames in a film. With this information, we are then able to determine what proportion of this screen area contains blood/gore. For example, the movie Dead Alive has a Gore Quotient of 1,927; that means that for every 10,000 square inches of measured screen area, 1,927 of those square inches were occupied by blood.

Dead Alive is well-known for being one of the goriest movies of all time, so it was specifically chosen to be the high benchmark against which all other movies compare. So if a movie gets a Gore Quotient of 964, you’ll know that it’s approximately half as bloody as Dead Alive. And that’s not opinion, that’s measurable fact.

Watch out for our review of Dead Alive, coming soon.